ANALYTIC AND ARTIFICIAL INTELLIGENCE
Prisoner Behaviour Analysis - A.I
Staying (Loitering) Detection
- An alarm is triggered when someone stays in the
- area exceeding the stipulated period.
- Set polygonal areas.
- Set multiple independent warning lines in one
- Set the minimum alarm duration and repeated
- alarm interval.
- Filter the size of targets that intrude the area.
Skin Move Detection
With Skin move detection, only people activities will serve as event triggers. While vehicles passing by, or animal activities in the scene will no longer trigger such events. This helps reduce both false alarms as well as the time and effort taken for camera configuration.
Leave Post Detection
An alarm is triggered when someone leaves the stipulated area (when one person or two persons on duty), or sleeps during duty. Set polygonal areas. Set multiple independent warning areas in one scene. Set the minimum alarm duration and report interval.
Audio Abnormity Detection
Detect abnormal audio in the channel automatically. Set sound intensity. Set the minimum alarm duration.
An alarm is triggered when fighting event is detected automatically. Set polygonal areas. At present, only one area can be set.
See all the faces which got into the field of vision of the camera. Generate reports about the persons whose presence was detected, with the indication of the detection time. Receive automatic notifications upon detection of faces to the monitor.
Video surveillance system to identify people at a distance. AI technology that can provide functions such as Face Detection, Face Image Search, Face Comparison, Smart Search, Face Database Management.
Single Person Detection
Set polygonal warning areas. Set 10 independent warning areas in one scene. Single person alarm can be triggered in every warning area (there is no alarm when there are more than 1 person or there is no person).
An alarm is triggered when the detected gathering exceeds the set period. Set polygonal areas. Set sensitivity.
Get Up Detection
An alarm is triggered when the target gets up within the armed period. Set a get up detection area with four edges. Set multiple independent warning areas in one scene.